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Some time ago, in the early days of Android development, the testing strategy was often the great forgotten in the projects for this platform.

I think there were a few fundamental reasons for this. For a start, we didn’t have clear design or architecture patterns to follow that facilitate the task of implementing testable code, this is code separated by responsibilities and isolated from implementation details and the Android Framework. …


Quite often the security aspect of our apps is not taken in consideration when we are working in our projects. Generally speaking the mobile ecosystems are perceived as very secure due the particular architecture and design of the main platforms (Android and iOS) compared to other platforms like, let’s say the Windows PC operating systems.

From a user point of view there is also this relaxed perception about the security of our devices. As we are going to see in this post we should take much more seriously the security of our platform, as developers and also as users, taking…


Continuous Integration (CI) is a Software engineering practice where developers in a team continuously integrate their work in the main stream of source code at least once a day.

Why?

The main goal of the CI practice is to reduce the integration problems that quite often happen when we have a team of several people working in different features and parts of our system. The sooner we integrate our code the easier is to identify problems like dependencies between modules, compilation issues, regression, duplication in code, etc, etc.

How?

Continuous Integration is overall an attitude and good Software practice. …


MadridBus was the second application that we released in Quoders to the app store. It is an adaptation from the original BilbaoBus, an app to get public transport information like routes, stops info, timetable, etc. It was born just as a learning side project but we got good traction from the beginning and it grew up having more public transport agencies, improved UI, etc.

On the other hand MadridBus wasn’t so popular, probably because there were already a few decent applications in the market for the city of Madrid, so we didn’t focus so much on it. …


Reactive programming is one of the hottest topics amongst the Android community these days. Lot of big guys in the industry are embracing and using RxJava in their platforms and applications, even Google has release their own version of a reactive library called Agera.

One of the problems of Rx programming is the initial learning curve, the complexity of the paradigm itself and the extension of the library operators and classes.

The goal of this post is to make a very simple and easy to understand introduction with some examples and be able to start programming and design our apps…


Testing quite often is one of the most neglected aspect in many Software projects, and in Android this has been particularly a common issue since the beginning of the platform.

Even Google didn’t seem to be making big efforts to encourage testing: Documentation was almost nonexistent, the tools and frameworks were confusing or hard to use and there was almost impossible to find an open source project with good testing implementation.

Why testing?

Implement a good suite of different type of tests with a good coverage ratio and maintain it requires time and discipline from the dev team. In some cases the…


One of the most common features that we usually implement in our apps is the ability of the user to share the app with friends. This is a great way to make our app grow and a free mechanism of user acquisition.

Normally we have implemented this functionality with some kind of custom message and allowing the user to send it by email, text message, etc.

Now we can achieve this with a much better user experience and customisable way using the new Google App Invites Beta API that was announced in the last Google I/O 2015.

With App Invites…


As the Android platform has been maturing, developers found that the standard approach to organise the architecture and design of the application code wasn’t the best at all. Usually we ended up having a massive monolithic module, an Activity or a Fragment, containing business and UI logic, creating an unmaintainable and untestable messy project.

Google itself haven’t provided so far a good practice guideline or code examples showing a modular and decoupled approach that implements any of the well known and widely used design patterns, like for example MVC which is encouraged by default on the iOS platform or the…

David Guerrero

Android developer and architect at yoti.com during the day, doing more mobile stuff at quoders.com at night.

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